The metadata file contains general information about the mod, much of which will be displayed in mod's information section via the mod list on the Starbound title screen. Should these parameters be needed in a Steam upload, they will need to be manually added prior to uploading. It should be noted, however, that the uploader does not have fields for "requires", "includes", "priority" or "link", but will not harm any already contained in the file. Simply click the normal play from Steam, and select the "Launch Mod Uploader Tool" and follow along with the instructions. This will automatically generate a metadata file for you. If you are using Steam for windows, you can upload a mod using the Mod Uploader Tool. It's been suggested to either use _metadata for the filename, or name it.
(Note: Windows generally takes issue with any file that starts with a period. metadata and is placed at the root of a mod's folder. The metadata file can be named either _metadata or. It's an entirely optional JSON file that contains a set of entirely optional parameters. modinfo file as of version 1.0 (Cheerful Giraffe, released July 22nd, 2016). The Starbound/mods folder is where you're going to place. unpackedĪfter it finishes, you can find the unpacked resources at ~/.steam/steam/steamapps/common/Starbound/unpacked. ~/Library/Application\ Support/Steam/SteamApps/common/Starbound LinuxĬd ~/.steam/steam/steamapps/common/Starbound/linux/ &.
You will need a text editor that is not the Windows included notepad.exe, as it does not support UNIX line endings. This article will show you the steps you need to take before you can start actually modding, and also the steps you can take after you are done modding, to pack and publish your mod.